What I'm saying, is you'll need to write (or use something already written) to load in the model files and manipulate the information programatically

Code:
class 3d_model
{
public:
    3d_model();
    ~3d_model();

    void open(const char *file);
    void close();

    2d_image *render(int camera_x, int camera_y, int camera_z);

}
Ninja's probably the best person to speak to
I hardly ever deal with graphics