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    Thread: Oneironaut's Artwork

    1. #1
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      Oneironaut's Artwork

      [Edit: At first, I was just using this thread to show some of my progress with Blender 3D, but I've included some of my stuff in various mediums.]


      I'm learning to use this program I found out about through an earlier post, which is Blender 3D. (thanks for the information. This program is the shit.)

      Well, I'm teaching myself to work this thing, so I figured I'd start placing some of my projects here. (From both Blender and Photoshop) Maybe I'll end up rendering some of my dream scenes.

      Here is the first. This is one of my first scapes ever with blender, so it may not be much now. But I plan on adding more to it as I learn the program a little further.



      After a little more editing.

      [/b]
      Last edited by Oneironaut Zero; 05-07-2008 at 11:15 PM.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    2. #2
      Member jay dawg's Avatar
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      that looks amazing. how hard was it to make. it reminds me of some flying dreams ive had while being sick as a child.
      420/24/7/365 herb?

      <div class='quotetop'>QUOTE(mayhembrown)</div>
      i tried to fly but cudnt, so i went outside in the garden but still cudnt.. i then thought lets go and find a girl!

    3. #3
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      Thanks. The hardest part is learning to use the program itself, but after doing that, this pic was only about 3-4 hours of work. The sky is a real sky photo, but its stretched and colored to fit the scene better, the water and rocks didn't take too long at all to do.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    4. #4
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      Just testing the ship. I'll either add more detail to it, or take it out completely. Lol. Any suggestions?




      Just trying something new with this one. Again, its a work in progress. I'll find something else to do with it.

      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    5. #5
      Member jay dawg's Avatar
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      i really like thsoe pyramids in the background. but im sure those are from the sky pic right? that ship looks a little odd. was that in your dream? i cant really make it out very well yet.
      420/24/7/365 herb?

      <div class='quotetop'>QUOTE(mayhembrown)</div>
      i tried to fly but cudnt, so i went outside in the garden but still cudnt.. i then thought lets go and find a girl!

    6. #6
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      The pyramid shapes I made with Blender. They are seperate from the sky picture and the 'water.' But there is a fake light source that I added over the area of the sky where the sun sits, to make the sun area look brighter. And since the pyramid shapes are catching that light, it makes it look like they are a part of the actually sky pic scene, which is cool cause thats the realistic look I was going for. Now that I got the color and position good, I'll probably shape them more like rock formations than pyramids, but they will keep the same dynamic lighting.

      The ship itself is just a placeholder, really. It is the sort of '3D outline' of the ship, if I decide to add detail to it instead of deleting it. The bubbly part of it is the cockpit, and its sort of coming toward the camera at an angle, and the triangles are the flat-panel wings behind it. Right now its just an idea, but I'll have to do some Photoshop work, and add more surface detail on the ship with Blender...that is if I decide to keep it in the pic at all.
      This scene isn't wasn't a dream, I'm sort of just making it up as I explore Blender more.

      The scene with the rooftops I've set as my desktop wallpaper for an experiment in dream incubation. Starting last night, I'm going to sleep while focusing on that pic on my comp screen, and trying some WILD techniques. Last night I remember having a dream about climbing off of the nearest roof, instead of flying like I plan on doing, but I don't remember enough to Journal it.
      ...I blame the beer I had last night for that. LOL.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    7. #7
      Member Vampyre's Avatar
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      Looks pretty neat. The picture with the buildings could use some work, but probably because the buildings have such sharp edges. Then again, your just practicing with the program, so it's fine.

      I haven't used Blender, so I don't know how hard / easy it can be to make some things. But the seascape thing looks neat. Only thing I have to say about it, is that the water I found looked like it could just be rock.

    8. #8
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      Thanks for the reply, and yeah, those edges were starting to bug the hell out of me too. Lol. I'll be doing a little more work on the detail later, right now I'm just kinda getting the overall feel of 3d space and perspective.

      The water in the first pic is definitely going to get some fine-turning. When I did the rooftop picture, I learned a little about raytracing, making the reflections show up on surfaces. So when I get home, I'm going to apply some of that to the water in the seascape, and try to make it a little more reflective of the sky over it.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    9. #9
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      Ok. I got rid of that damned ship. Lol. It was getting on my nerves.
      Maybe later once I work on my modelling a little more, I'll add something in its place.

      A little better on the water, but I can still tweak it a bit more later.

      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    10. #10
      Member Entity's Avatar
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      Not bad, but I suggest using a plane, then applying a procedural cloud texture to it, then setting the texture as a bump map and setting around 25-50% reflection may give better results. It may take a little tweaking to get it looking right.

    11. #11
      Member nina's Avatar
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      Originally posted by Entity
      Not bad, but I suggest using a plane, then applying a procedural cloud texture to it, then setting the texture as a bump map and setting around 25-50% reflection may give better results. It may take a little tweaking to get it looking right.
      Yep yep...right now it looks a bit like oil. Add a new texture to a plane/cube/floor object, in the bump channel add a water shader (if there is one), add transparency with a refraction index of 1.3 to get the effect of the ripples or waves in the water and add slight reflection.

      Or just do whatever you want.

    12. #12
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      Hmmm.....ok, 'Bump Maps..."

      I think one of the tutorials grazed over that, but I'll have to either re-read it, or hunt down another one.

      I keep looking for a damn "transparency" and the only option I see that Blender gives me is to make it more Translucent. -_- How ironic is that? But I'm sure its on there somewhere. The only thing about Blender is that its all public software, there isn't even an official Book. Just a bunch of shared-texts tutorials and video clips. Or at least thats all I've been able to find.
      Still searchin though.

      Thanks for da info'.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    13. #13
      Member Entity's Avatar
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      Actually,there is an official Blender 2.3 guide you can buy from the Blender store at http://www.blender3d.org/e-shop/product_in...&products_id=79 . I also managed to find it in my local bookstore (Ottakar's in Milton Keynes).

      Transparency in Blender is found in the 'mirror transp' tag in the material settings. You can choose from 'ray transp' or 'z-transp'. Ray transp is slower, but it is possible to set the index of refraction (IOR), which can make things like glass objects look more realistic. To make things more transparent in Blender, you should increase the fresnel value, and maybe the factor as well.

      I have already created a .blend file with a decent water material:

      http://mysite.wanadoo-members.co.uk/davidk...ing/water.blend

    14. #14
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      Hehe...thats so tight. 8)

      thanks for the .blend man.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    15. #15
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      Re: The Lucid Arena

      My own Dream Arena. (Though everyone is welcome. 8) )
      I decided to model an arena that I was fighting in one night during a lucid dream. I think I'll be using this often for trying to induce lucids. Once I get better, I'll be detailing more, like the weapons in the dream that were lining the walls on the first and second floor (second floor is the little fencedtrack that runs around the wall. Interesting because you had to Jump all the way up there to get onto it, which was fun.)
      I've been trying to visit the Lucid Crossroads ( http://www.lucidcrossroads.co.uk/index.html for anyone who doesn't know what it is) but I've never been able to while dreaming. Once I flew to where I could see nothing but desert (which surrounds the Crossroads) but then tried to teleport the rest of the way and ended up spinning myself a new dream scene instead. So I made it so the steps outside of the arena lead up to a door that enters the Dream Dojo from the Crossroads. Hopefully that will help get me there.

      Still got a long way to go on the arena, but here's what I've got so far.





      [
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    16. #16
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      I really like the arena pictures especially the second one.. very surreal.
      I could picture myself lucid walking down the steps and through the doorway!

    17. #17
      Member jay dawg's Avatar
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      yeah good steps. so are u basically just trying to make a cool "crossroads" type place to try and get to in an LD? if so thats cool. make it good and let me install it into my mind!
      420/24/7/365 herb?

      <div class='quotetop'>QUOTE(mayhembrown)</div>
      i tried to fly but cudnt, so i went outside in the garden but still cudnt.. i then thought lets go and find a girl!

    18. #18
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      Exactly @ Jaydawg.
      Maybe they'll make a sticky for it and all the action junkies on this site can hang out there and fight. 8)
      I'm constantly learning as I work with this program more, so it will be developing more and more over time. I don't have too much time to just sit down and completely devote to it, but I'll keep progress updated on this thread. Thanks, both of you, for the comments. ^_^
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    19. #19
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      Just an update on the arena: A few different angles.


      From coming out of the dojo at the Lucid Crossroads.


      Aerial shot.


      Pleny of flying room outside. 8)


      Added a metallic texture to the wall, and some spotlight action. Still adding details here and there.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    20. #20
      Member irishcream's Avatar
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      man, i wish i could get the hang of blender, but to be honest, i'm totally baffled!!
      I think i'm going to have to do it the old fashioned way, pencils and paper.
      'all of the moments that already passed/
      try to go back and make them last.'

    21. #21
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      Nah, It's really intimidating at first, cause there is A Lot you can do with Blender, but once you get the basics down, the rest kind of just falls into place. When I get home, I'll post some links to some of the better tutorials that I have found, which might help you a little bit. There are some good video tutorials where someone shows you how to do the basic functions, which is good, because you can save them and look at them any time you need to.
      I had absolutely No experience with 3D when I first started blender a few weeks ago. I was simply a pencil/paper type of artist, but once you take a look at a few of the tutorials, it should help you out a lot, so I'll see if I can help.
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    22. #22
      Member irishcream's Avatar
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      oh, thanks so much, that would be a great help..i was on the verge of un installing it...but it would make sense to use blender, being as i spend most of my time on my computer...
      (yeah, i don't have a life...)
      'all of the moments that already passed/
      try to go back and make them last.'

    23. #23
      Member Dagaz's Avatar
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      Wow i love the sky pretty much!
      Is that program hard to use?

      I would love to learn to do digital art sometime...
      "And as my mind begins to spread its wings there's no stopping curiosity" -Jack Johnson

    24. #24
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      http://www.blender3d.org/cms/Tutorials.243.0.html
      http://en.wikibooks.org/wiki/Blender_3D:_T..._List#Interface
      Here are two links to tutorials that will get you started, Irishcream. They are all over the place though, so you can pretty much go to google and find them. Someone told me of a book I can probably pick up at the store, also. I think I'll check that out...

      http://www.elysiun.com/forum/
      This one is for a community of peops who use Blender and offer a lot of constructive criticism (sp?) and references. They've got a really good gallery of their own works too, which will show you some of the power that this program has.

      Hope these help.

      And to Dagaz: the hardest thing really, was having the patience to learn the basics, but the interface is actually well-known for its light learning curve, so the if you wanna try it out (which you Should, cause its free, and Well worth the self-training) the online tutorials should do well enough to get up up and runnin. It's pretty easy once you get the hang of it. But there is still a lot of stuff I don't know how to do yet. I haven't had enough time to search the net for tutorials, but that'll be changing soon. 8)

      And make sure you let me know if you all start using it, so I can see your work!!
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

    25. #25
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      It was getting kinda claustrophobic, so I opened up the floor a little bit.


      Just another aerial shot.


      View from the front deck. I lowered the red light intensity after this render, so any further renders of this doorway won't be as bright.

      Running out of ideas, though. I haven't yet gotten good enough at this program to use my usual attention to detail. lol.

      Any suggestions?
      http://i.imgur.com/Ke7qCcF.jpg
      (Or see the very best of my journal entries @ dreamwalkerchronicles.blogspot)

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