 Originally Posted by Marvo
I would suggest allowing light to pass through the leaves, instead of them being stark black on the backside. If possible, create more unique leaf models, some with holes/missing sections, a little greener, a little browner and so on. I'd put the camera a little closer to the ground.
Ok, thanks!
 Originally Posted by Marvo
and change the terrain to be a little more bumpy, instead of just completely flat with a few rocks on it.
It actually has some mounds and bumps, but I suppose since the lighting makes a sun effect, it makes the shading on it not very obvious.
 Originally Posted by Marvo
Personally I don't like the lighting effects from the pink petals, though I suppose it's supposed to symbolise them emanating hope or life or something.
It actually was not suppose to bet that bright and vibrant, it was just suppose to be a glow. I tested it only on the first half and forgot how bright the purple peddles are, so I tried changing it in the middle of the render(it had already been rendering for around 10 hours) that's why there's a flash, which looked O.K so I just left it for now, at least until I render it again.
 Originally Posted by Marvo
Overall, you basically have two choices when it comes to producing graphics for people:
1: You make it very intricate, complex and very pretty, as in, advanced lighting and materials, phyiscs, etc.
2: You make it very minimalistic, simply removing the need for it to be technically impressive.
I think it's interesting that your client wants an animation. Did they give you a still or something else to work off of?
Nope, just a description of what she wanted. And I think they want it for an intro.
Thanks for all the help and suggestions!
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