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    Glieuaeiel's DJ

    Tues. Aug. 14

    by , 08-14-2012 at 07:48 PM (525 Views)
    Car Theft

    I'm in a car with my family. I recognize the license plate of one of the cars in front of us--it's one of our own! The car must have been stolen last time my sister took it for a spin, and now we're following the guy who stole it to see where he takes it. I hope he doesn't notice he's being followed. After a while, he pulls into a parking lot off of the highway. We lose sight of him for a bit, but when we pull into the parking lot a few moments later, we quickly spot the place where the car is parked. I jump out of our car and dash towards the thief, quickly followed by my sisters. The thief--a heavyset man with dark hair--tries to run, but we surround him and get into a fistfight. I have a tendency to wind up my punches for a second or two before throwing them. It's dicey for a few seconds, but in the end we subdue him and frog-march him into the building he had been walking towards before we intercepted him. It's a bar or a restaurant of some kind, run by an ugly, middle-aged woman. There's a police officer inside, but she doesn't want to bother with the criminal. She hands me two pairs of handcuffs, so I can take care of it myself. When somebody asks me what's going on, I proudly reply that "This man is under arrest!" I have a bit of trouble getting the cuffs around his wrists. Fortunately there's a button on the side you can press to release the cuffs and try again, and I get it on my third try. As we're leaving, I realize that the woman who runs the place is probably a car launderer of some kind, one of several in the Chicago area, and she might change locations now that she knows the police suspect her.

    Churning
    Spoiler for Churning:
    Game Over

    While playing a game (very similar to Skyrim), I come across a cave and decide to explore it. Now, I'm not new to this game, so I'm understandably frustrated when I run into some level 2 creatures inside the cave that JUST WON'T DIE, no matter how many times I hit them with my sword. I figure there must be some special weakness these creatures have that I can exploit, so I try using my fire spell. It works! But I'm low on health, so I run back outside anyway. Some of the creatures follow me, but it turns out they're weak to sunlight as well. They remind me of fireflies, burning in the air. I go back inside the cave, where my cousins have already figured out the secret to defeating the creatures, and are nearing the main room of the dungeon.

    In order to exploit this weakness for these creatures, I have to travel without any kind of light source. I feel foolish bumping into walls all the time, so I'm happy to remember that I have Night Eye! Quickly, I switch to it on my favorites menu and activate it. Soon, I'm down in the main room with the rest of the party, which consists of about a dozen of my relatives and neighbors, of various ages. There is a row of five deep, dark alcoves on the upper front wall of the room and swiveling mirrors all around the back. The floor is uneven, and it contains lots of concrete buttons for us to stand on, plus one white button we can push. Clearly, it's a puzzle room. I help the party pick up all the loot in the room, then ponder what to do.

    I push the white button. A passage opens in the front wall. I'm second through the opening, after one other guy. It opens into a tall hallway with several 50-foot doors along the right side, all draped with translucent plastic tarp. The other guy seems to have run through the first one, and there are terrifying sounds coming from the room beyond--roars, growls, loud crashes, and the clang of steel. After a few seconds, a boss crashes through the doorway, scattering stone everywhere. It's forty feet tall, with a body that swivels all the way around and sharp appendages, claws, and teeth sticking out in every direction. It hurtles down the hallway away from me, but now there are more of the same kind of creature coming out of the doors from further down the hallway. Dozens of them, headed straight for me. I swear there must be some kind of boss spawner down that direction. A boss spawner!

    I don't recall exactly how it ended, but next thing I know, we're back in the puzzle room from before the catastrophe. Clearly I was not supposed to push the white button. Presumably we've got to find a light source and reflect it into the correct alcove(s) on the front wall. Nobody else seems to have the patience for the experiment, though, and before long there's only one other person in the room with me, one of my older female neighbors. We exchange a few words, and then I think she leaves as well.

    Loading

    I'm exploring a large area of the game map with my dad. He walks straight off the edge, though, and seems to be floating in midair. I'm confused. But then the ground beneath him pops into existence, and I realize there was just a loading error in my game client. We find a series of wooden scaffold-like buildings on the side of a cliff. We split up, and I find a sign that encourages me to try "ladder jumping," which I gather means jumping across a gap in a desperate attempt to grab the ladder on the other side. The sign also explains that this ability was a controversial addition to the game, since Assassin's Creed almost has a copyright on that kind of athletic move. But the sign also explains that the addition was justified, somehow.

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