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    1. #1
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      So, so far we have a RPG world where you're pretty much the same as IRL, but of course you can get stronger. So anyone want to develop this world more? Maps? Ideas?

    2. #2
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      Quote Originally Posted by pojmaster17q View Post
      So, so far we have a RPG world where you're pretty much the same as IRL, but of course you can get stronger. So anyone want to develop this world more? Maps? Ideas?
      I don't think we should have actual maps. I think we should have names of places and brief descriptions, and our brains can fill in the rest. Ofcourse we'll need quests to do, and maybe we could make up some enemies we can face.

      Also, what kind of RPG are we talking about? Are we talking The Elder Scrolls games, with goblins, swords and other fantasy stuff, or are we talking Fallout 3, which is set in a post-apocolyptic world, with supermutants, robots, mutated animals such as bears and giant scorpians?

    3. #3
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      Quote Originally Posted by Dream scaper View Post
      I don't think we should have actual maps. I think we should have names of places and brief descriptions, and our brains can fill in the rest. Ofcourse we'll need quests to do, and maybe we could make up some enemies we can face.

      Also, what kind of RPG are we talking about? Are we talking The Elder Scrolls games, with goblins, swords and other fantasy stuff, or are we talking Fallout 3, which is set in a post-apocolyptic world, with supermutants, robots, mutated animals such as bears and giant scorpians?
      Yes, I also think we should have just a general idea and let our mind fill it in. Once we visit these places, we could describe them more detail-like and tell everyone.

      Wouldn't an apocalyps be to much of a unlogical mess in which you couldn't tell if you actually killed your enemy or not?
      OOOOOOOOOOOO OOOOOOOOOOOO
      "He was unrespectful to the Dream Pirate"
      said the seal after beating up my brother

      RESPECT THE DREAM PIRATE or the sea animals will get you! ARG! ARG! ARG!

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    4. #4
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      Actually, when I say "map" I mean a map like


      And our minds can fill in the details (but the bigger details become the basis of the community RPG)

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      Quote Originally Posted by SleepyCookieDough View Post
      Yes, I also think we should have just a general idea and let our mind fill it in. Once we visit these places, we could describe them more detail-like and tell everyone.

      Wouldn't an apocalyps be to much of a unlogical mess in which you couldn't tell if you actually killed your enemy or not?
      Have you played fallout 3 or any of the fallout games? They're set after a nuclear was between China and the USA, and the player always starts in a place called a Vault (created by vault tech). If you want more info you could go onto the Fallout wiki, and it should tell you what the games about.

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      Maybe we could have it kind of the like the monthly tasks; (although we could do it for two-weeks instead of a month).

      We should come up with a setting and a general description (or map) for the setting, and we could have a specific starting point and a set of objectives to achieve in each part of the LDRPG. If we achieve it, we should have to describe what happened, maybe draw some pictures of the setting (or describe it), and describe what happened, and if we achieved the objectives. Each quest could lead onto another set of objectives etc.

    7. #7
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      Quote Originally Posted by Dream scaper View Post
      Have you played fallout 3 or any of the fallout games? They're set after a nuclear was between China and the USA, and the player always starts in a place called a Vault (created by vault tech). If you want more info you could go onto the Fallout wiki, and it should tell you what the games about.
      I know but wouldn't the dream follow the same continuous storyline. YOu get out of the Vault (whatever it is), kill zombies, go back to the vault, come back out, kill more zombies, kill more zombies, go back to the vault.

      I'm sure its pretty cool killing a zombie but I'd get bored doing it. I think that the other type of RPG be better since it has lots more diversity. You never know which kind of person you'll meet and besides, these one too can include the need to kill a zombie or anything else between a small gnome to a gigantic dragon.

      pojmaster, for the map, do we need to do one or could we just give a descripton of in which sort of place we are and then start. Once we start, we visit the place and draw a map and show it to everyone else. Everyone can add to the map. OR do you want to start with a map of the towns, mountains, bodies of water, forests, etc...?
      OOOOOOOOOOOO OOOOOOOOOOOO
      "He was unrespectful to the Dream Pirate"
      said the seal after beating up my brother

      RESPECT THE DREAM PIRATE or the sea animals will get you! ARG! ARG! ARG!

      Goals [ ]Jump on a trempoline with an elephant [ ]Meet Dream Pirate and give him a gift
      [ ]Shapeshift [ ]Spy on a DC [x]Fly

    8. #8
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      The original idea sounds an awful lot like Elder Scrolls: Oblivion.

      Anyways, reading through this thread has gave me a good idea for myself.
      I like the idea of hunting for animals and monsters.
      Maybe my own lucid RPG is to get dumped into a forest where these monsters live and I have to catch them.
      When I wake up I will draw what I killed as a monument.


    9. #9
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      Quote Originally Posted by SleepyCookieDough View Post
      I know but wouldn't the dream follow the same continuous storyline. YOu get out of the Vault (whatever it is), kill zombies, go back to the vault, come back out, kill more zombies, kill more zombies, go back to the vault.

      I'm sure its pretty cool killing a zombie but I'd get bored doing it. I think that the other type of RPG be better since it has lots more diversity. You never know which kind of person you'll meet and besides, these one too can include the need to kill a zombie or anything else between a small gnome to a gigantic dragon.

      pojmaster, for the map, do we need to do one or could we just give a descripton of in which sort of place we are and then start. Once we start, we visit the place and draw a map and show it to everyone else. Everyone can add to the map. OR do you want to start with a map of the towns, mountains, bodies of water, forests, etc...?

      Sorry. My last post wasn't reffering to my idea of an RPG set in a Fallout-esque universe. It was just about the idea of an RPG in general.

      Although, Fallout isn't just come out of vault, kill zombie. Come out of vault, kill zombie. Come out of vault, kill zombie. Do you even know what it's about. To be honest, I get a bit bored of all of these crappy fantasy RPGs, with the same repetetive crap ie. goblins, spells, swords etc. But it seems I am out-voted.

    10. #10
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      I suppose the best way to come up with a world for a dream-RPG would be to let one's dreaming mind generate it. So, when I get the time, I'll summon a portal to a location miles above the world (enough to get a large enough view for a satellite map). It would be pretty fun to start exploring and learn what kind of people live there, what's happening, etc.

      So pretty much we don't know anything except the general kind of world it would be.

      EDIT: Hey, might as well just make a portal to a random place in the world. They could have maps. Dunno how I'd make enough money to buy one though (without "cheating").

      I can imagine one member hears about a war that's going on in the world, but doesn't pay much attention to it, then posts the entire dream in this thread (or another thread about this if it ever comes to that), then another member goes into a dream and asks a DC about it, who then explains about it in more detail.
      Last edited by DarkLucideity; 06-09-2009 at 11:41 PM.

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