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    1. #26
      stare into the avatar.... Zeno's Avatar
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      right now? well right now im fighting the octocactus in my dream
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      Zenorioth

      Username: Zeno

      contact: [email protected]

      name: Zenorioth Shadowmoon

      Race: Elf

      age: 24

      alliance: Zenorioth has no alliances since he wanders the land near and far searching for something.

      weapons: Zenorioth carries two black steel, enchanted kantanas on his back, keeps four elemental scrolls hidden under his clothing he carries four elemental scrolls which he uses for basic spells, and his mysterious ring which carries magical energy which he unleashes in times of need.

      Companion: by zenorioth's side is the green dragon, Valinor who is only big enough to carry one person but is rapidly growing and whose scales shine as brightly as polished diamond.

      Transportation: Zenorioth travels through the land, sea and air simply by running swimming or riding on valinor.

      appearance: stands about 7 feet tall with brown hair that is messy and unkempt, he has brilliant green eyes, he has broad shoulders and a firm body. weighs about 170 lbs. his face has sharp features and is weathered form his past experiences, he has a scar going diagonally down his forehead, crossing his right eye, crossing his mouth, and down to his chin.

      clothing: Zenorioth wears a black leather tunic and black leather leggings. he wears plated gloves to protect his fists when he punches, brown leather boots, and a white shirt underneath his tunic.

      personality: Zenorioth hides his emotions from all except valinor, who he converses with using his mind, but inside has a feeling of loneliness and yearning to settle down somewhere and end his ever continuing search
      for what, he knows not.

      abilities: Zenorioth, with his elf heritage can jump higher run faster and endure longer two times more than a human, can attempt to invade his opponents mind, and is an adept swordsman.

      Biography: Zenorioth was born in golanith, a simple elf town. He was not always as sorrow as he is now, he was happy during his childhood and played joyously with his brother kantori until a group of rebel elves that were determined in over throwing the current elf government had come into his town, raided all of the villagers houses, killed all of those of high reputation who would not glean any information, and stole, and ravaged, and murdered all except him, who had been far from the town exploring the forests. when he had seen what had become of his only home he almost lost his mind until he decided to wander the earth searching for something to give him a reason to live, along his journeys he found a oddly colored rock and carried it with him always until it hatched into valinor.
      Newbies are people too.
      Dilds: 6 Wilds: 0
      Total lucids: 7
      Goals: [X] kill a dc, [ ] fly, [ ] use telekinesis, [ ] complete a monthly task.

    2. #27
      Angel Lover Kai14's Avatar
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      Username:Kai

      Contact:[email protected]

      Name: Dmytri Valkyrie

      Race: Angel

      Alliance: Anyone in need.

      Weapons: Snake Sword-Able to use as a whip, sword, or bow
      Necklace of the Aesir- From Freya, allows powers to be magnified x10.

      Companion- Twilight the cat. He has befriended Dmytri and can help with his powers and aide as a messanger between realms.

      Transportation: Dmytri has invisible wings that allow him to fly faster than a Jet Pane. His feet never touches the ground. as he levitates.

      Appearence- He is 5"3 and has medium cut Blond Hair. He is ageless but looks 21 in Human years. He weighs nothing but has a muscular build. His face is practically perfect as he has no imperfections. He has Sapphire/Silver eyes.

      Clothing- He wears a robe that covers most of his body that is pure white. Underneath he has jeans and a white t-shirt. He has a fingerless-gloves that have Angelic Symbols on them.

      Personnality- Dmytri is very shy even as an Angel. He is very calm and kind to everyone he meets. But when it comes to a fight he is ruthless and cold. He likes to communicate with Twilight telepathically.

      Abilites- Time Control, Telekenisis, Cloning, able to manipulate elements including ether, able to heal anybody.

      Biography- Dmytri has been an Angel as long as he has remebered. He has made lots of friends with many Gods and Goddesses, but he is very shy to other angels. He met Freya the Norse Goddess a long time ago. She and the Valkyries taught him all kinds of sword arts and taught him to develop abilites. When he completed all this training, Freya gave him the Necklace of the Aesir, a ruby stone inside King Solomon's circle. She said that will keep him safe and maginify his powers beyond his dreams. After some traveling between realms, he met Twilight who was wounded by some sort of animal. After 5 days of recouperating, Twilight befriended him and became in his debts. He has acted as a messanger and an aide to Dmytri's powers. After meeting Ares he found the old Snake Sword from Ivy Valentine. Ares said he could have it but it was tainted by the depths of Hell. He purified the sword and has used it forever on the battlefield. Now he is ready for any action on arenas to show how truly valor he is. He will help anyone he can.

    3. #28
      You cant see meeeee xMoonlightx's Avatar
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      In a place thats in a smaller place thats in an even SMALLER place thats in my basement :L
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      Username: xMoonlightx

      Email/Contact Information: [email protected]

      Name: Strife, Sike (Si-k (his brother)), and Hale (the oldest sister)

      Race: Strife and Sike are Purebreed Timberwolves, made to serve the princess of hyrule. Hale on the otherhand is a human that was raised by a skilled assasian. The three posses wonderful skills.

      Age: Strife looks about 13-14 in human years. Sike is 10-12 years old. Hale is 15 years old.

      Description: Strife is a brown/gray wolf, with piercing green eyes. His paws are rough and have years of wear and tear on the pads. Sike has the same fur color of Strife but is a little darker under the belly. His paws are a dark black and are stained with red. Hale has pale skin. She has blonde hair with crimson streaks. She has light chainmail on and a hooded cape that provides sufficient protection from light attacks like arrows. Hale has a katana lined with poison.

      Personality: Strife is a mild tempered male. He gets extremely protective when it comes to his siblings. Sike is more of a playfull male. He can normally cause major problems but is a very good fighter when it comes to being attacked. Hale is a very quiet and shy figure. She hides in the darkness most of the time.

      Abilities: Strife, Sike, and Hale have no special abilities but can be suprising when combining different normal attacks.

      Biography: Not much is known about these 3, except that none of their victims have lived to tell the story, or have been mentally impaired.
      Mom: "Its your dream Heather, you can change the ending."

      Maybe corn IS in everything. Or maybe im just crazy. Or maybe your dreaming. Or maybe corn has taken over the world. Or maybe i need to be locked up. Or maybe ive been eated by bears.
      Dont hate me cause you aint me

    4. #29
      Fan of "That Guy" Lëzen's Avatar
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      So this'll be the character I use for FFRPG, which is of course set in the Final Fantasy universe...hence the technical way I talk about the equipment etc.

      Username:

      Email/Contact Information: Hotmail: [email protected] (don't ask); AIM: leonleidstein (again...don't...)

      Name: Khan (last name undisclosed)

      Race: Dwarf

      Age: 34

      Description: About 4'2'' in height...short, pointed ears (not the long, pointed ones like anime-style elves always have), pale skin. Hair is long, wavy, unkempt and brown in color, as is the short beard he keeps. Somewhere around 200 lbs, very stocky, but in muscle, not fat. Beady, dark brown eyes that always gave a calculating (but not untrusting) look about them.

      His choice of attire is anything that's effective against melee attacks - mainly plate armor, but he'll settle for mail if circumstance won't permit such heavy armor. The particular armor he was wearing when he stumbled upon AA is Paladin Armor, specially equipped to suit the needs of - you guessed it - a paladin knight.

      He wears a Ribbon tied around his right upper arm: This family heirloom is a mystical relic that protects him from all negative status effects such as poison, blind, etc.

      Personality: Khan is a man of honor; he will stop at nothing to defend not only his own honor, but also that of others...his friends and innocent people, in particular. He's very blunt in his interactions with others, which at times makes him come off as rude or hard, but he never was one to beat around the bush. His general attitude can best be described as "no-nonsense", although he's never without his sense of humor.

      He has a bit of an inferiority complex as far as battle goes, always comparing the damage factor of his own attacks to the marginally more damaging attack power of his fellow traveler, Kebert (who is a ninja adept at dual-wielding weapons, so it's really understandable). However, his companions have found that his usefulness comes from his ability to absorb a lot of damage as a result of his high vitality and thick armor; many a time has he parried an especially powerful attack meant for an ally, allowing them to avoid the worst.

      Though for the most part Khan is a very logical, rational fellow, he can at times act based on instinct, intuition and impulse (the 3 I's). Sometimes this puts him in danger, but he usually doesn't do anything too impulsive if he knows it can lead to one of his companions getting hurt or killed.

      As a dwarf, his speech is rough and takes a lot of 'shortcuts' ("your" turns to "yer", of turns to "o'", that to "tha'", etc.), and as such, it has that typical Scottish twinge to it. He tends to call friendly strangers "stranger" or "neighbor" rather than "friend", which makes him seem impartial and aloof, but in reality he's not a hard person to reach. (This quirk is simply due to his stance that strangers who call him "friend" rarely have any friendly intentions.)

      Abilities:

      White Magic

      As a paladin, he has at least some experience in the arts of white magic. Some spells he knows include Cure (for healing HP), Protect from Fire (cuts fire damage in half), Aero (wind-based spell), Create Element (can conjure up any element [earth, fire, water, air, etc.]) at will.

      Stasis Sword

      A non-elemental attack utilized by channeling energy through the sword (although it consumes no MP). 1.5 times the damage of a standard attack, never misses, can hit multiple foes who are positioned close together, and has a chance of inflicting paralysis. Can also reach enemies on much higher elevations.

      Weapon Mastery Lv.1

      After executing a normal physical attack once in a fight, Weapon Mastery can be used to deal an attack of maximum damage. Can be paired with Stasis Sword (for a small penalty) for even more brutality.

      Parry

      The word parry itself doesn't make it seem like it'd much of a skill, but this one if done properly, it can completely protect Khan from any and all damage that may be caused by an opponent. For a penalty, he can even parry for his allies.

      Dual Wield

      This allows Khan to attack with a weapon held in a different hand (if he so chooses to equip a second weapon in place of his shield). He is still developing this skill, so he's not quite as good with a second weapon as Kebert.

      Equipment: Khan has the full set of paladin armor (body, helmet and gauntlets) with the exception of a Paladin Shield; he's only got a Mythril Shield. His current weapons are the Drainer, a sword that saps the HP out of whoever gets hit with it, using it to replenish the HP of its wielder; and a Break Sword, which has a chance of turning an enemy to stone. He has a Power Wrist relic that ups his physical strength, as well as the aforementioned Ribbon that nullifies all negative status effects.

      Biography: Khan was born in Balthan, a major city of the distant dwarven nation, Ghelwar, located near the north pole. Growing up in such an environment - the extreme weather, coupled with the roughness of big city life - has, from an early age, desensitized Khan to many of the harsher aspects of society. It was the things he witnessed in the city - drunken belligerance, rape and other miscellanious acts of crime - that inspired him to learn the ways of the peacekeeper: The paladin knight.

      Khan's parents, of course, were vehemently opposed to him becoming a paladin knight. "Paladins are the most unambitious of all the orders of knighthood," his father would say. "It's a job fit only for lesser men as elves and humans." But his parents' disapproval only fueled his determination, and after 14 years of intense training at the Knight's Academy, he was knighted as a paladin by church officials.

      For the last couple of years, Khan has been wandering around the world, exploring lands far from his remote homeland, and keeping the peace. During his travels, he has met fellow wayfarers of variable merits: Kebert, a thieving werewolf who has been well-versed in the ways of the ninja; Neres, a tree sprite of the forest who specializes in White Magic and other tasks of healing; and his girlfriend Avari, an elven red mage whom Khan freed from the (sexual) servitude of his arch enemy, Ethaniel.

      It was when Neres and Avari attempted to open up a portal to "The Other Side" that they inadvertently created a doorway to the Arcane Arena universe...a doorway through which Khan entered first in order to ensure his friends' safety. A work of architectural genius was the last thing he had expected to see on "The Other Side"...

      "Lads," he said, marveling at the massive structure before him, "Yeh've gotta see this!" But when he turned around, he saw nothing but empty air. The portal was gone, and none of his companions had followed him through. Alone, Khan headed toward the structure without a clue as to what would await him...
      Final Fantasy VI Rules!

      Total LDs: 10 | WILDs: 4 | DILDs: 5 | DEILDs: 2
      "Take atheism, for example. Not a religion? Their pseudo-dogmatic will to convert others to their system of beliefs is eerily reminiscent of the very behavior they criticize in the religious."

    5. #30
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      Username: J€$$€ ÐW!GH† ✖☯♪இ♣♣♣۞₪☢♣
      Email/Contact Information: [email protected]

      Name: Dwight Harper
      Race: Human
      Age: 14
      Description: 180cm, 70kg, brown/gray eyes, brown hair with hint of blonde, medium length, very messy, basically the "giant" build, big for his age (height and muscle wise), Skin is halfway between ordinary and tan. He has a huge scar on his back that is covered by wearing a plain white T shirt, Plain white jeans.

      Personality: usually a very fun chatty person to be around, contrary to his image. One of the extremely nice types, but if you get on the wrong side of him he has a bad temper.

      Abilities: He can intensify or dull the gravity of a certain object and he can intensify or dull the gravitational pull between any amount of objects, allowing him to create a homing miscle from any object, and allowing him to reach any area. This power is very weak at first however like all the other powers. The second is the ability to create three kinds of shock waves, the first throws the target off balance, the second destroys the environment and objects in it's path and the third throws all targets into the air by a negative gravity (ties in with the other power). And the third and final power is called "gateway", this is where he can create a a portal series of portals, this also allowes him to shoot and attack with pin point accuracy and surprise. This also when mastered, can allow him to travel between Earth and the Multiverse, and can even be used to summon monsters or other things of that nature. All the powers are on bare minimum when he arrives in the multiverse and it takes a long time to master them.

      Weapons/Equipment: A gigantic hammer which can be summoned, And two small pistols, the ammo being created through concntrating Dwights shockwave.

      Biography: Dwight before coming into the story of Arcane Arena, was suffering MPD and chronic depression after the death of all his friends in a fatal crash. After trying to commit suicide he awakes in the arena, only to be met by his now literally split personality. He then discovers that he was possesed by a demon, and the whole time the demon was trying to exorcise itself from Dwight by killing him, but due to the suicide failing Dwights spirit was taken with the demon back to the multi verse and given powers the demons powers. His body was left in a coma back in our world. Dwights main objective is to find and destroy the demon who killed all his friends, eventually he shares his new powers with his only living friend on Earth to guard his coma-body. While that is happening Alice (his friend on Earth) accidentally duplicates her powers to her boyfriend, who the demon manipulates to try to take over the world. Thats a rough outline of bio and plot

      Companions: Whoever wants to join my character and kill his Demon

    6. #31
      Banned
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      Jericho of Artaria

      This post has a few pictures. Click on the links (other than the email) to see them.

      Username: Xedan

      Contact: [email protected]

      Name: Jericho of Artaria

      Gender: Male

      Race: Accenian (uh-sen-ee-in)
      The Accenians are the only natives of the planet Mysllor, inhabitants of the Magik Realm. Once a peaceful race, they were forced to take up arms when the humans, claiming to come in peace, decided they wanted to expand their little Technology Realm to control the whole planet.

      Alliance: Magik Realm citizens and any Xargins (inhabitants of the sun-star Gleise that came to aid in the war) on the side of the Magik

      Age: 520, although still considered quite youthful to his kind.

      Appearance:
      Accenians look like alien greys, as the Greys were sickly Accenians that wished to find new, inhabitable planets before the died
      Height) 6’ 3”
      Weight) 127 lbs.
      Eye Color) Green
      Skin Color) Very Dark Blue
      Hair Color) n/a
      Build) Slender, toned
      Clothing) A leather tunic and pants in addition to any armor


      Personality: As a young but experienced fighter, Jericho has great potential. Unfortunately, his gallantry has become somewhat of a weakness. One case in point, he never leaves a fellow soldier behind, whether it means he’d needlessly be killed or not. Second, he always jumps to the chance to rescue the “damsel in distress”, often putting himself and others in danger.


      Weaponry/Equipment:

      Armor) Assaulter's Armor- Adapted from the armor of
      Fallen technology realm warriors, this is the basic training gear for any magisters looking to become full-fledged warriors.

      Shield) The Enchanted Wall- a special shield mad by Jericho himself while being taught by Kona, Mysllor’s best mentor in the way of shield crafting. This device has three settings. Setting one is a compact but versatile shield. Setting two allows for great protection but somewhat limited attack capabilities. Setting three, however, creates a small, impenetrable bunker, which allows for no attack what so ever but is perfect as a last resort.

      Weapon) Sun Blade- Also one of Jericho’s custom made pieces; this is a double-edged sword like no other. On one side has a beam of pure energy, which can slice through things as strong as steel with no effort at all, and most other materials somewhat easily. On the other side though is an enchanted, blunt surface. But if struck with sufficient force,
      this side can cause a focused, powerful explosion to whatever it hits.



      Abilities: Being an Accenian, he has a natural wealth of arcane power. Following the path of the pyromancer, he has acquired the ability to manipulate atoms to the point of cold-fusion. When armed, this simply involves using the blunt end of his Sun Blade, but it also makes him an admirable foe unarmed. In a vacuum though, it is almost impossible to sustain a flame, or explosion, so he can only use his powers when making contact with the target.

      Biography: Born in the Age of Tahn 183277, he was brought up in war times. Although lucky to not be directly exposed to any warfare as a child, his Mother was KIA when he was 209. To avenge her and all who had fallen, he trained as hard as he could to become the greatest warrior the Magik Realm or any of Mysllor had ever seen. Eventually his effort paid off and the Xargins of Magik accepted him to be trained by their greatest mentors. The Xargins were a nearly indestructible race and therefore were extremely adept in the art of war. He trained in the ways of Pyromancing under the leadership of Thorok of Gleise. He was a great student, but one-day tragedy struck.

      When he was making the finishing touches on his Enchanted Wall, a runner-ship boarded their station with horrible news. The Technology Realm had just taken Artaria, the capital of the Magik Realm, in less than an hour due to a surprise, total warfare attack, unprecedented on this world. The victory effectively ended the war, giving the Humans total control and leaving the Accenians nearly extinct. As one of the last of his kind, he is now driven by an undying rage to fight anything and everything in his path.
      Last edited by Xedan; 11-27-2009 at 10:20 PM.

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