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    1. #1
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      Any Game Programmers out there?

      Hey do you program videogames? If so what languages/engines are you familiar with?

      Everything works out in the end, sometimes even badly.


    2. #2
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      Yes, I usually make games using Flash + AS2/AS3. For me, this combination is most efficient for relatively simple games.

      Here's a recent one that I published.
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      You are dreaming.Do a reality check.

    3. #3
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      I don't actively program video games, but if you're looking to get started, Python with Pygame is excellent for beginners.
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      C++ is probably the best language. I still only program in JAVA, but from what I know, C++ is very similar, and great for programming video games. Object oriented programming yeaa

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    5. #5
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      I program C# and am planning to use the Unreal Engine extension to make some epic games (pun fully intended). I may foray into XNA
      Last edited by TheSkies; 12-10-2011 at 09:03 PM.

    6. #6
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      I've programmed(using the term rather loosely) a few simple platformers and shooters in Game Maker. It's a good place to make very simple games and distribute them as .exe really easily. And the Game Maker language is decent.

      I also started programming a text adventure jRPG in java once, but didn't get very far.

      Basically what I learned is that programming a game by yourself would either require extreme dedication, or a prescription for adderall.

    7. #7
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      Quote Originally Posted by LikesToTrip View Post
      I've programmed(using the term rather loosely) a few simple platformers and shooters in Game Maker. It's a good place to make very simple games and distribute them as .exe really easily. And the Game Maker language is decent.

      I also started programming a text adventure jRPG in java once, but didn't get very far.

      Basically what I learned is that programming a game by yourself would either require extreme dedication, or a prescription for adderall.
      Or experience.

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    8. #8
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      Experience with a lot more than just programming, too.

    9. #9
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      I program iOS games (actually, music apps for a living). That means most of my work is done in Obj-C. I work mostly with Cocos-2d as my game engine of choice. It has a fantastic wrapper around OpenGL ES (or just OpenGL if you want to do mac development instead of iOS development). I'm currently working on >this game<

    10. #10
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      Aspiring. I'm actually not yet sure what I want to do with the CS degree I'm about to start working on, but I've given game programming some serious thought. I'm working on learning C++ now.

    11. #11
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      For the aspiring wondering about work. There are lots and lots of very small game studios (4-16 people). That's likely where you'll end up coming out of school. It's loads of fun, but don't be expecting to work on any crazy AAA titles coming out by BioWare or Blizzard right out of the gate. In my experience, these studios tend to really only exist in metropolitan type areas, so be expecting to move to a large city if you don't already live in one.

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