• Lucid Dreaming - Dream Views




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    Things to Run Away From Really Fast

    Warnings: violence, problems with authority, and links to TV Tropes.

    But in all seriousness, this journal legitimately contains the kind of graphic and disturbing content that gives people nightmares, so either that's a selling point or a reason not to read on. Just a heads up.

    As of 2015, dreams are ranked according to three categories:

    Adventure: How much fun and excitement can I fit into one dream?
    Control: How much control do I have over the narrative, environment, and dream powers?
    Fear: How scared and out of control do I feel? (Has very little to do with how Silent Hill the monsters get.)

    Regular dreams are in black (along with notes).
    Semi-lucid dreams are green.
    Lucid dreams are blue.

    1. #62. Penguins

      by , 06-14-2010 at 07:28 AM (Things to Run Away From Really Fast)
      I'm in water, dog-paddling, and it's dark. Someone lifts up the lid, and I shrink back from the light. He doesn't see me, but he puts down the blade of the propeller inches from my head, and I curse. I swim around the boat and climb on, quickly dispatching the three guards with strikes to their temples. I go about tying them up with the single length of rope I have, using slip-knots. I look for my allies in the other boats.

      Something goes wrong, and I'm captured. I'm tied up, but slip free of the rope almost immediately. They take me to their leader, who looks suspiciously similar to me.

      I'm with a class of young people, led by a teacher who might be from a university or college. We're shovelling rocks over the cracks in a hollow, rocky hill. The hill is shuddering as the monsters inside ram themselves against the rock, trying to break through and kill us all. We avoid these spots, trying not to antagonize them as we bury them alive. There have been attacks lately; we're trying to strengthen our defenses.

      We finish that edge and go around the corner. The wall is missing. Our group freezes, coming face to face with dozens of the creatures.

      They look like penguins. Misshapen, evil penguins with claws and teeth, but still. They're kind of comical, but they're still trying to eat us.

      Most of the group takes off at a sprint. I hang back, along with one other student, for the first charge. Two of the little monsters come straight at me. I swing the shovel at one, knocking it away. I pull my weapon back, swing it through the second one until the shovel hits sand, impaling the penguin on the blade edge.

      We've given the others some time to escape, and we take off before the rest can charge. I run fast, catching up to the others and greying my vision at the edges, when it finally clicks. I'm being chased by mutant penguins. I turn around, blasting our pursuers with telekinetic energy, scattering them into the lake/ocean behind their hills.

      I've still got to find Walms, but I'm not trusting my abilities with portals lately, so I try to find one that's already active. I walk right past what might be a stargate, and look out through the windows built into the walls of the hill building I'm in.

      When I look back, I see Marge Cartwright and her youngest daughter, sitting in chairs that have appeared around the room. Cartwright's eldest was in my graduating class. I say something to the effect of "Another Other Mother?" and claw my way out through the plastic-covered window.

      I try to imagine a great fall out of the window, so I can get into another setting, maybe a skyscraper, but I fall four feet into the sand and land hard. I can feel the impact. Ow.
      I keep exploring the dream-setting.

      I escape from a prison using a tazer and a group of accomplices, pick a car in the parking lot and drive it through an iron fence, and have to drive it away with an invisible hand because it won't take much more damage. While we wait for the car to get repaired, I explore an underground fairy hutch and almost get trapped inside.

      Penguins. Scare Factor: 3.[/QUOTE]