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    1. #1
      Beginner Miguelinileugim's Avatar
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      Quote Originally Posted by TheRealTenman View Post
      Just out of curiosity (and lack of motivation to read the entire thread) what "feel" is this game going to have?

      Arcade Smash and grab? Like Mario64. Coin/orb collecting.
      Arcade Beat-em-up? Button mash, levelup, button mash, levelup, button mash, quit-highscore.
      Light hearted yet stable. Fable 1&2
      Serious and immersive. The Witcher and 2
      Grind fest with a story. Diablo 1&2
      Grind fest with a story (other). WoW
      Serious attempt but manages to be laughable due to idiotic decisions. Anything by Bethesda

      To my understanding it is/will be an RPG and as such I have made assumptions. Technically S.T.A.L.K.E.R was an RPG so I really shouldn't.

      Just wondering what you all are actually making. . .
      That's boring! Why not a dream about world domination you-are-the-villain style! Next goal, steal that pretty experimental cold fusion reactor in Siberia...

    2. #2
      Rust master TheRealTenman's Avatar
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      Quote Originally Posted by Miguelinileugim View Post
      That's boring! Why not a dream about world domination you-are-the-villain style! Next goal, steal that pretty experimental cold fusion reactor in Siberia...
      DLC anyone?

      From what I did read ITT their game is an rpg, your idea sounds more like an RTS or TBS (and their tactical equivalents), 4X or it could even work as a Text-based game(how horrifying)

      I hope you played Syndicate(1994) and Syndicate Wars (1996). You take over the world by force in those, including a large reactor of some kind in the pacific ocean. If I remember correctly it is one of the last missions in Syndicate.

    3. #3
      Beginner Miguelinileugim's Avatar
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      Quote Originally Posted by TheRealTenman View Post
      DLC anyone?

      From what I did read ITT their game is an rpg, your idea sounds more like an RTS or TBS (and their tactical equivalents), 4X or it could even work as a Text-based game(how horrifying)

      I hope you played Syndicate(1994) and Syndicate Wars (1996). You take over the world by force in those, including a large reactor of some kind in the pacific ocean. If I remember correctly it is one of the last missions in Syndicate.
      I was inspired by this game:
      theswain.com/Flash/MWC.htm

      Though I don't like the protagonist, is stupid and not crazy enough for me The idea for the game would be a mix between two, that is, you play turns of a month or so, but after every month you appear with 3D graphics (3D graphics are quite easy in dreams ) and you can interact with your minions and tell them orders, or maybe talk with the recently kidnapped president of France for a ransom

      Though, I don't think it's serious to start complex games before having so much control of your dreams that eventually you have to discover new ways to have fun! Though if I ever become a game programmer I could use that script!

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      He Who Needs a New Title TheOneirologist's Avatar
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      In its current stage, the game is planned to be a kind of adventure RPG in which one of the key elements of gameplay is keeping your player lucid in a dream, or, if you are not already, becoming lucid by recognizing flaws in the world. As you progress through more and more dreams and discover your purpose in the dream world, you learn new abilities common to lucid dreaming such as flight and control of the elements. I'll admit I've never played NiGHTS or LSD, but hopefully that clarifies a bit on what the game will be like.

      whatis, there is in fact already plans to make a lucidity gauge in a manner quite similar to what you've suggested. According to what we have now, the lucidity bar will accompany your health, and you'll periodically have to RC/stabilize to prevent it from going down too far and causing you to weaken.
      The Sandman likes this.

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