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In my dream, I was at a beach, and I saw a rain of flying fish, the beach also flooded.
Watched a sequel to a popular film about the apocalypse, 2095 (first film was 2024). It focussed on the main cast of the prior film rebuilding in an empty landscape and trying to start a millenarian religion with the sole purpose of warning when the next collapse will happen. The film was somber, with the occasional dry joke here and there. A lot of the places people visited were empty buildings, I think I remember there being a school.
2095 was apparently stuck in development hell, as the film had a sprawling series of logos before it started, with both environmental groups and a network of Christian ministries attached to the name of the project, as well as an organisation called "project 2024", which appeared to be there for the sole purpose of bringing the sequel out once and for all..
I dreamt about a price-gouging resort that had a bunch of computers, it also had its own currency (like "limbra pounds", "l£") eventually after getting into a spat about fall damage with the owner, I started a revolution and riot with the unhappy guests. There was also a lot of computers lying about, a lot of them had old windows 95 games on them. There was also one of my friends being possesed by a shapeshifting reptillian, and a vending machine that dispensed old grape fanta that had a promotion from the 2000s on them.
I also dreamt about Deltarune, there was a "Mirror" universe everyone found themselves in. Everything was flipped, and after the party found themselves in trouble, they found Frisk, who appeared to be able to shapeshift in and out of a goat form, as well as conjure objects.
I also remember taking a shopping cart from one world to another, and seeing alternate versions of my family.
Vaguely recall a FNaF game with the following mechanics
- Security Breach's Exploration, mixed with the classic confinement to a certain locale
- The whole location was themed around hot-dogs, and was an in-universe knock off.
- Multiple phases/waves where the player had to do different things, some phases were triggered by not attending to/activating certain animations.
- Music Man's activation depended on your physical microphone levels, something absolutely perfect in retrospect for LPs
- There was a segment with hand puppets of the animatronics, and one of them resembled withered bonnie, in that it had a ring with painted teeth at the bottom and eats on the top.
- each of the anamatronics were voice acted, and sounded similar to those from showbiz pizza.
- eventually, the game ended with a jump rope minigame where the voice clip that played telegraphed the dodging position. it got stuck on a loop with a voice clip of "doubledoor doorslam" playing over and over.