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    Fantastical Adventures

    December 21, 2014 | Armed House, Expansive Game, Stone House

    by , 08-24-2017 at 04:00 AM (389 Views)
    There was this house that didn’t let you leave unless you were within 5ft of an armed person at least 5ft tall, and only through the front door. Attempting to escape by opening the windows only leads to falling forever and/or out of bounds, which is exactly what happened to 2 DCs. Breaking windows only results in electrocution. Occasionally, the internet was available. Later, someone else that wasn’t suspecting a thing walked in through the front door, and just happened to be armed. So one other guy decided to go fort the exit, and he made it. I got out a few seconds later the same way. I was under the impression that he required his laptop in a small amount of time.
    [New Scene]
    The basement was a hub for at least 8 worlds in a very expansive game. It was a dust-colored room with several panels of the same color, some with arrow-like objects that point towards their corresponding exit. One of the levels in the worlds was doing the ‘Yoshi glitch on Dry Dry Desert.’ I saw a demonstration of it. The player drove the kart to a non-existent area, lined up with something, stuttered/jumped forward 4 times towards a small pool of water, and that was all I saw of it. Also, there were like 50 levels in the first world, or at least that’s what it appeared to be; it may have been only one section of the world, as I remember, a slight impression that it was. The blue ‘level’ select panel/screen thingy showed most likely 48 smaller panels, at least 2 of which displaying a picture, one of which was N64 Slippy. The rest were blank, except for one scene where 5 displayed pictures. The background was probably facing the exit to the first world in the basement.
    [New Scene]
    Starcraft 2 was banned from tournaments due to violation of several rules relating to randomness. Suddenly, my older sister said, “Civilization 10!”
    [New Scene]
    I was looking inside a huge stone house. I started down the stairs, only to find another, and another, and another floor from the ground level, down to whatever level I stopped on, and contained 5 metal thingies. The interior of the house wasn’t what usually goes in a stone house; the walls were mostly white with red corners, kind of like a restaurant. Also, the house was right next to camp, allowing for easy access.

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    Tags: games, house, trapped
    Categories
    non-lucid

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