• Lucid Dreaming - Dream Views




    View RSS Feed

    Blue_Opossum

    Odd Virtual Reality Game

    by , 12-17-2017 at 06:17 PM (340 Views)
    Morning of December 17, 2017. Sunday.



    In my dream, I am in an unknown house, though my sister Marilyn (deceased) is present. It is not seemingly implied to be the Loomis Street house. She appears as she did in the 1960s. I have no recall of her deceased status.

    I have the awareness that a laptop computer does not use 3.5-inch disks (and that they are old technology), and yet I have no viable memory of the last twenty years of my life. (Dreams are strange that way.) Marilyn does mention this game as not being compatible with her computer. There is a set of about seven disks that are needed to install and run the game.

    Eventually, we somehow get the game to work. It is holographic, though also seemingly solid at times, and fills nearly half of the unknown room. Two spherical aquariums appear on each side of the playing field, near the center of each side, where other features appear on each end, though I am mostly only focused on the aquariums. The virtual aquariums are about three feet high, though elevated to about five feet from the floor with a stand.

    Apparently, the game involves some sort of event when an anthropomorphic fish emerges from at least one of the aquariums, though no actual game play ensues. There are some resets of this dream where parts repeat, though much is not that clearly defined.



    An aquarium represents the mental model of the nature of the dream state (in real time). In this case, the two spherical aquariums symbolize the sleeping minds of Zsuzsanna and me. The anthropomorphic fish would represent the emergent consciousness “coming out of sleep”, sleep of which is symbolized as water.



    RAS quantizes the mental model of the dream state in this way at times, more so when sleep is somewhat restless or with “intrusive” environmental factors, based on the analogy of being in a fishbowl when outside noise is more intrusive into sleep, otherwise vaguely similar in waking transition symbolism to the very common water lowering waking symbolism (which has occurred at least once per normal sleeping period for over fifty years, since earliest memory).


    Submit "Odd Virtual Reality Game" to Digg Submit "Odd Virtual Reality Game" to del.icio.us Submit "Odd Virtual Reality Game" to StumbleUpon Submit "Odd Virtual Reality Game" to Google

    Categories
    non-lucid