I think its pretty important to be able to summon dream characters, they make possible to talk to your subconscious. For me that is more important than flying or having fun, because you can use your lucid dreams in a really productive way. |
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Hi all. I'm working on a new guide (of sorts), and was wondering what everyone considers some basic abilities which every lucid dreamer should seek to obtain mastery over. |
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I think its pretty important to be able to summon dream characters, they make possible to talk to your subconscious. For me that is more important than flying or having fun, because you can use your lucid dreams in a really productive way. |
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making your consciousness bigger than your body or smaller. (I use scan) |
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I don't know if it's "control", but the absolute most important things are: maintaining high lucidity continuously and extending the duration of the dream. It allows practice in everything else. |
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Last edited by FryingMan; 02-18-2015 at 07:45 PM.
FryingMan's Unified Theory of Lucid Dreaming: Pay Attention, Reflect, Recall -- Both Day and Night[link]
FryingMan's Dream Recall Tips -- Awesome Links
“No amount of security is worth the suffering of a mediocre life chained to a routine that has killed your dreams.”
"...develop stability in awareness and your dreams will change in extraordinary ways" -- TYoDaS
Belief change is what I am working on the most. Need to set some more fun goals revolving around it though. |
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Something important for every newbie: http://www.dreamviews.com/general-lu...-read-imo.html
Listen while you work or before bed? http://www.dreamviews.com/dreamviews-podcast/
More great audio: http://www.dreamviews.com/dreamviews-audio/
My lucid dreaming journey: http://www.dreamviews.com/members/fo...boutme#aboutme
The guide doesn't focus on stabilization (already wrote a guide for that). It's more of a cheat sheet to spark some creative thought and to help folks apply basic theory in a practical way. =) |
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Experience weightlessness, low gravity, and high gravity. |
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Summoning things out of thin air. Achieving that makes most people "click" and truly realize they can do anything in a LD. Shapeshifting is awesome and helps develop tactile concentration. Fireballs and lightning bolts are also pretty cool, but not very practical besides the WOW! factor. |
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oh, and teleport is a big one. I saw it was already listed, but I spent a long time working on teleporting because I realized that goals are specific to location and flying is slow. Teleport can be using your world around you to teleport, but it is good to use different ones depending on the dream. If you want the place to be a real like place you have to use a realistic teleport. If not, you can just be like "screw this reality, I am going to another one." |
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Funny that you mention archetype control. XD |
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As promised, linking to finished guide here: http://www.dreamviews.com/dream-cont...-overview.html |
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I know this thread is a bit old, but these few things I mastered as a child when I didn't really know what lucid dreaming was. These were more of "defense mechanisms" to help me deal with or escape nightmares so I think they fall into the realm of more "instinct" |
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Are you still going todo a class in archetypes for LDIng? |
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