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    Thread: Lucid Dream Game Idea

    1. #326
      The Programmer Shadow27's Avatar
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      Quote Originally Posted by Micahmic View Post
      @Rawracookie It's 'AstralSoft Entertainment Arts' or ASEA.
      ... or just AstralSoft

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    2. #327
      Member JShockley's Avatar
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      Skarr and The Sandman like this.
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    3. #328
      He Who Needs a New Title TheOneirologist's Avatar
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      Quote Originally Posted by JShockley View Post
      This isn't a horror game...

    4. #329
      Member JShockley's Avatar
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      Just a mindfxck type thing.
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    5. #330
      I'm just resting my eyes The Sandman's Avatar
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      Lol! I knew that was coming! It was a really good mindfxck J. Keep the eerie, drop the horror,
      and we'll give it another listen.
      Sweet dreams and roses on your pillow.

    6. #331
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      Quote Originally Posted by JShockley View Post

      Concept Art
      LOVE IT! :O
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      Max LD's in one night: 4


      "Life is 10% what happens to me 90% how I react to it." - John C. Maxwell

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    7. #332
      Member JShockley's Avatar
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      Thank you, Thank you!

      More to come
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    8. #333
      The Pseudonym Rawracookie's Avatar
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      As an update, we're discussing core game mechanics and also getting some 3D models... modelled. We're also working on story.

      Anyways, there's also been a bit of discussion about how realistic the characters should be. So far, we have realistic, 3D animeish (think Legend of Zelda), and completely unrealistic. It would be excellent if we could get an opinion from a wider demographic. So post what you would rather see.
      ====lol define real====
      20+ DILD :: 0 WILD :: 0 MILD :: ETCETERA :: [_] No :: [/] Almost :: [X] Yes
      LD[X] :: WILD [_] :: MILD [_] :: Control myself [/] :: LD a few minutes [X] :: LD 20 minutes [X] :: Interrogate DCs [_] :: Fireballs from my hands [X] :: Change settings [X] :: KAMEHAMEHA [_] :: Encounter my subconscious [_] :: Teleport [X] :: Fly [X] :: Take the "Lucid Pill" [X]

    9. #334
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      As another update, we have created full 3D scenes that will be in the game, and are working on the storyline further. We expect the full game-play to be about 5 to 10 hours. Maybe more. What do you guys think?

      We also have a full website we are setting up on a secret domain.
      Once we have more content on it, we will share the link here.

      See you then!
      Last edited by Micahmic; 09-06-2011 at 04:26 PM.

    10. #335
      He Who Needs a New Title TheOneirologist's Avatar
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      Quote Originally Posted by Micahmic View Post
      We expect the full game-play to be about 5 to 10 hours. Maybe more. What do you guys think?
      Whoa, wait. Since when did we say that the gameplay would be 5-10 hours? In modern gaming, that's pathetic. We need the story itself to take at least 20 hours.

    11. #336
      The Programmer Shadow27's Avatar
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      Yeah the gameplay is going to be much longer than that micah, but we still have a lot of scripting
      to do. I'm going to get working on chapter 7 of the storyline as soon as I get a chance.

      Join our Lucid Dreaming video game project!
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    12. #337
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      Micah isn't quite correct. We haven't quite established how many game-hours a playthrough will take. At the moment, we are ill-equipped to estimate such figures.
      ====lol define real====
      20+ DILD :: 0 WILD :: 0 MILD :: ETCETERA :: [_] No :: [/] Almost :: [X] Yes
      LD[X] :: WILD [_] :: MILD [_] :: Control myself [/] :: LD a few minutes [X] :: LD 20 minutes [X] :: Interrogate DCs [_] :: Fireballs from my hands [X] :: Change settings [X] :: KAMEHAMEHA [_] :: Encounter my subconscious [_] :: Teleport [X] :: Fly [X] :: Take the "Lucid Pill" [X]

    13. #338
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      Will it have gamepad support? If not, joytokey is always an option. Just curious.

    14. #339
      The Programmer Shadow27's Avatar
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      we will have gamepad support yes. We're using SDL which has built in library functions
      specifically for joystick events. We will then configure everything to a ps2 style usb
      controller, the player will be able to enter a menu and configure the key bindings differently
      if they so desire.

      Join our Lucid Dreaming video game project!
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    15. #340
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      It would be a good idea to edit the first post with all the info that are told throughout the thread! And maybe a board with all the participating members and departments.

      Also i want to help with the sound! I can do a little sound design and recordings for foleys, and sound editing... Is there anyone else on this?
      Live as if you 'll die today, dream as if you 'll never wake up...

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    16. #341
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      We have a separate board which we've been using for about... 6 months? for a while.
      anyways, we just moved over to our own domain name with a full dev forum and setting
      up a customer forum for later use when we actually market this thing.

      We have a couple people doing sound/music, but we could always use more. We're setting
      up a new application system. Once its up, feel free to submit an app. I'll pm you a link to
      the dev forum.

      Join our Lucid Dreaming video game project!
      Lucid Dreams: 6 ---- WILD: 0
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      ---------------------- DILD: 4
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    17. #342
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      I would help, but I don't think I would be able to have the time.
      Glaedr, the golden dragon from the Inheritance series.

      -A truly creative person rids him or herself of all self-imposed limitations. (Got this from a fortune cookie)

      5 DILDs/0 DEILD

    18. #343
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      I have an idea you could add Dream police and of course secret societies. Some of these societies would be dedicated to helping dreamers escape. Others would be secertly bad waiting to use dreamers for their reasons.

    19. #344
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      Maybe you can have a co-op mode and have it like shared dreaming.
      Glaedr, the golden dragon from the Inheritance series.

      -A truly creative person rids him or herself of all self-imposed limitations. (Got this from a fortune cookie)

      5 DILDs/0 DEILD

    20. #345
      The Programmer Shadow27's Avatar
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      Quote Originally Posted by Diamondec View Post
      I have an idea you could add Dream police and of course secret societies. Some of these societies would be dedicated to helping dreamers escape. Others would be secertly bad waiting to use dreamers for their reasons.
      already have a secret society called Crescent but we have much of the storyline written. I don't know how we
      would work police in there.

      Join our Lucid Dreaming video game project!
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    21. #346
      The Programmer Shadow27's Avatar
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      Quote Originally Posted by Raetin View Post
      Maybe you can have a co-op mode and have it like shared dreaming.
      already got it

      Most of the ideas coming up here have already been discussed in depth months ago on our other forum.

      Join our Lucid Dreaming video game project!
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    22. #347
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      As a reminder, what would you guys rather see graphics wise. Realistic, animeish, or cartooney characters?

      Shadow up there is thinking cartooney. I'm thinking realistic or at least animeish. I'd like you guys to give us your opinion on that.
      ====lol define real====
      20+ DILD :: 0 WILD :: 0 MILD :: ETCETERA :: [_] No :: [/] Almost :: [X] Yes
      LD[X] :: WILD [_] :: MILD [_] :: Control myself [/] :: LD a few minutes [X] :: LD 20 minutes [X] :: Interrogate DCs [_] :: Fireballs from my hands [X] :: Change settings [X] :: KAMEHAMEHA [_] :: Encounter my subconscious [_] :: Teleport [X] :: Fly [X] :: Take the "Lucid Pill" [X]

    23. #348
      Generally lurking Rilly's Avatar
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      I agree, realistic or animeish sounds good. Preferably realistic.

      I have being lurking here for a while now and I should have posted sooner but I can't really help out with anything.
      But I can show my support and I think what you guys are doing is awesome.

      My goals: Have a lucid dream[x] Waterbend[ ] Become a ghost[ ] Experience a scene from a book/movie as if I was there[ ]

    24. #349
      The Programmer Shadow27's Avatar
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      why thank you, Rilly

      Join our Lucid Dreaming video game project!
      Lucid Dreams: 6 ---- WILD: 0
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      ---------------------- DILD: 4
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    25. #350
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      Maybe the graphics can depend on the level of clarity in a dream?
      Live as if you 'll die today, dream as if you 'll never wake up...

      Goals:
      Meet my Dream Guide
      Go to the Moon
      Experience Shared Dreaming

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