(Skipping to the already lucid part) I tread water for a bit, noticing the tug of my wet clothing weighing me down. The sky has turned back from green and grey into a proper blue. It is very peaceful out here, no big waves, but also no land in sight. Recalling the last part of the earlier lucid I call out to summon a dolphin. One swims over to me. It seems cheerful. I ask it to take me to Atlantis then climb onto the dolphin's back. It leaps then dives down into the ocean.
Forgetting myself I take a deep breath and am holding it as we swim down, before realising this is not required. The dolphin swims down to a circle of metal on the sea floor. Then it starts poking at small screws that seem to be in the ocean floor. I help to remove some of the screws.
The room transforms around us. We are no longer underwater and the dolphin has grown legs and arms. There are coins on the floor. The dolphin says something about 'taking what is right.' I pick up a copper penny-like coin. It grabs a fistfull of golden coins and laughs. "The one with the most gold wins!" The dolphin-man declares triumphantly.
Ah whatever. I turn and exit the circular room and enter a domed one. It's old fashioned - like a National Trust property. Elegant wooden furniture, shelves lining the walls filled with large hardback books. There are those chaise-longues type chairs with red velvet. The room is populated with people dressed in 18th century clothing - long coats with embroidered collars and dressed with similar intricant designs sewed on them.
They remind me that to complete the DV Task of the Year I must find the mermaid, also, that the mermaid will want an offering from me. The room has several tables covered in trinkets.
My next course of action is to try flirting with one of the 18th century women, very badly, to find out what to pick as a gift for the mermaid. The flirting is just cringe-worthy terrible. Realising this, I end up shouting "fuck it", vaulting over one of the chairs, standing on a table and grabbing a small blue ivory comb thing before running out of the room.
There are several similar looking rooms. Now where is the mermaid? A young boy walks past. "Hey, kid, where's the mermaid?" He points down a corridor. I run down and go past an open door. Inside are tanks the size of double beds, filled with water. Curled up in the corner of a tank is a mermaid. She has long dark hair and a shimmering blue-green fish tail. I climb into the tank and touch her tail. It feels just like a fish, which is both cool and weird at the same time.
She wakes up and turns to me looking alarmed. I drop the comb and it falls into the tank next to her. She grabs it as it falls, seems happy, and then snuggles up against my chest. Well, hello. Somehow she ends up on top of me, lying on my chest, with my legs wrapped around her tail.
"So, uh, how do you make more mermaids?" The question I'd been dying to ask...
"We have a sort of opening." She says.
"Oh really. Well, uh, so can I put my erm, you know, in your... 'opening.'" (Well I'm on top form tonight... just so damn smooth, eh? Ha.

)
"You already did."
"Wait, I thought I had trousers on!"

...Well, not anymore, apparently. She starts grinding up against me and I can feel the usual sensations down there now, although my legs are either side of her body/tail. Not gonna lie, it feels a bit weird, but we have sex until the dream fades.
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