• Lucid Dreaming - Dream Views




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    1. SciFi Travel Methods and Star Wars Models, A Shift at House of Imports, and Mom does Mystery Shops

      by , 02-07-2013 at 08:18 PM
      02-07-2013 -- [Three dreams tonight, don't know if they would be long enough to have their own posts, but am putting them all in one post anyway. Going in last to first order, just because.] Am out driving somewhere, when the Jimmy starts acting up. It is close to stalling at stops, and the check engine light is coming on, and I am really worried the thing is going to die on me, and wipe me out again, as far as something to drive goes.

      Soon I find myself at Hosanna Printing, and it must be around five or six, because Marli takes a few moments to talk to me, but not much because she is in the middle of locking up. This means she is pushing me out the side door so she can exit via the back door while activating the alarm, then walk around the building locking the side and front doors after the fact. Strange.

      Next thing I know, I am just arriving home at the Hickory house, or some slightly distorted semblance of it, collecting the mail as I enter the house. There are lots of letters, packages and the like (as usual in my dreams) including CDs from record clubs, past due bill notices and all kinds of other stuff. A lot of the stuff is for mom, so I pass it on to her, except she seems to be a bit of a composite of four people, mom, Barbara (Jeff's mother from next door), BM, and even a little bit of Marli.

      We're talking about bills and things, and a little bit about the print shop, and all kinds of random stuff, but then 'mom' opens one of the envelopes, and finds it is a check, payment for her first ever mystery shop, and she is halfway freaked out by the fact that the company is owned by Jeff, and that she is now getting paid from a company that is owned by somebody so young. I don't bother pointing out he is almost as old as I am, which in this dream is over 40.

      I start to head outside and find myself in a kind of a large parking lot, though I have no idea where it is at. I am pulling a somewhat small suitcase, and am heading to the 'new' (new to me, but fairly old, overall) car that I have been given. It is a white Continental, probably from the 60s or 70s. Part of the time it seems to be a convertible, and it has one of those trunks with a really small opening, so I am having slight difficulties getting my suitcase in it, and as I am trying to close it, the handle causes the back window of the car to fall out. Thankfully I am easily able to get it back in fairly easily.

      As I am getting ready to leave, I find I am parked right next to the GMC Jimmy that this car is replacing, though somebody else has parked so close to it that nobody could get to the door. A lady who seems to have been the one giving me the Continental is asking me about the Jimmy, because she is considering buying it from me. I am explaining about the check engine light that might require some work, and the oil leak which means it frequently needs a quart added, and the low MPGs, but she is still interested, so I may get not only a new car to drive for free, but also get paid a little for the old one. Cool beans!

      ---

      I find myself working another security shift at House of Imports, though it has probably been at least a couple of years since the last time I worked a shift here. I am in the showroom, which seems much like it used to, except that where the receptionists used to be during the day, and security at night, the receptionist area has been elevated a little bit more, and security now has a slightly lower counter right in front of the receptionist desk, and we're not supposed to ever get in their space. (Of course, our desk being in front of them means nobody can ever approach them, because our desk is in the way, but the dream never covers that.)

      It is past closing time, but as usual the sales staff is still staying late trying to sell cars, and the place is still very busy. At one point, one of the sales people drives a large van full of people into the showroom, itself, which means he must have driven in the east doors, because that is where the ramp is. I wander out those doors, and in the east lot area, I find an almost carnival-type atmosphere, and a clown who looks a lot like Trixie Chick (but isn't) is doing balloons or face painting.

      I end up picking up a balloon animal (perhaps a bear) to look at it, and as I glance at it, it changes into more of a beanie baby-sized stuffed animal, before I set it down in the planter, and head on to the front door. So I am back in the showroom, and find I am working with another security officer, and I try to ask him about the scheduling. I ask if they always have two guards working at the same time, now, and what the shifts are going to be.

      He kind of indicates that there is just one shift a week with two guards, and the rest of the time it is only one, and I am trying to explain about the 28 hour weeks I used to work here in two days (a 16 hour shift, then a 12 hour shift), but as I am trying to talk to him, he just kind of fades away and disappears. Soon I am walking down the four or five stairs that lead to the short back hallway where three of the salesmen's offices were.

      Though I am dressed as a security guard, there are some crooks who think I am some kind of evil wizard who is working with them to plan some kind of crime. Since the crime has nothing to do with robbing the House of Imports, and since these are dangerous individuals, I do not feel responsible for trying to stop them, but after they spill most of their plans to me, I do have to tell them that I think they've confused me with somebody else, and am hoping they don't decide they need to kill me or something. Instead, they just get out as quickly as they can, and I'm just working on clearing everybody else out of the place, slowly but surely.

      ---

      [Most of this one was long and interesting, but not the kind of thing that you could remember in great detail. First dream of the night, and the earlier parts were very choppy, so perhaps while the body was only starting to get into REM sleep or something. Cool stuff, but not all that reportable.]

      Long bits of interesting search / chase / explore kinds of stuff in an odd cross of science fiction / dream powers kind of world. Its hard to explain, but its like there are little points of light scattered all about, and you kind of grab one in your mind and create a beam of light between you and that point, and kind of travel that beam of light to get there. (Kind of the light ships from the original Tron movie, but without a ship.)

      So I'm creating large networks of these beams of light, traveling between lots of different light points, and going all over the place, and it is really neat. But that is only one of three or four areas and methods of traveling. Others involve creating floors of interlocking tiles (probably hexagonal), again, just by concentrating on willing them into being, and even other methods of traveling around. Wish I could remember more of this part, because it was really cool stuff.

      But at one point I am chasing a kind of cute lady (no idea why) but the trying to create new connections and light to follow her isn't working. So I figure I may need to use one of the other methods. I am trying the create the hexagonal tiles to follow after her, but it is very hard, very resistant. I can only manage to force a single ring of tiles around the platform I am on, and even that requires a huge amount of effort.

      Up to this point, things have been very science fictional, but of a real life sort. But here it starts changing into more a real life version of a sort of video game. The hexagonal grids are turning into a sort of game surface. Though there are no hexagonal grids in Risk, it is taking on a Risk sort of feel. There are several different teams of human players wearing Tron-like light outfits in different colors.

      You have to take over territories, and fight against your enemies, but you can pass through empty territories without claiming them or having fight for them, moving quickly to get to areas where your enemies are. And it is people moving around this landscape, which has hills and valleys and trees and ridges. But when they have battles and manage to win them, they receive ships that seem to be out of Star Wars, kind of. These are detailed models of ships like the Millenium Falcon or an Imperial Star Destroyer (though in my dream it was called something like a Rigelian Battle Cruiser or something), and they are like two or three feet long, so people can carry them around, though they are sort of bulky.

      The models are incredibly detailed, sharp, and realistic, really quite amazing for something in a dream. So we're running around these hills with hexagonal grid lines all over them, and I'm dodging other players who are mostly ignoring me, as I don't seem to be attacking anybody, when suddenly one of the little figures in the model I am running around with seems to use some sort of small fighter or escape pod or something, to blast out of the ship.

      I'm trying to go back for him, fearing he'll be killed or injured and taken prisoner or something, but instead the thing seems to be enlarging and growing until he pops out and becomes a real person, running around like the rest of us. Soon we're in a large library or something, with lots of people sitting around talking or reading at lots of tables. I'm following this guy or maybe he is following me, and I think he is turning into Joe Simon (friend from Disneyland), though I am not sure.

      I soon find myself looking out a window at one of the hills we'd been running around, and it is now covered with snow, with some light tracks from where people have been sledding and the like. I decide I'd like to sled down the hill, and am heading out to do so, but by the time I get outside, instead of snow, the hill is covered in corn or wheat or something. But I am still getting on a sort of round sled-like thing, and going down the hill, knocking down stalks and leaving trails in the corn.

      As I get to the bottom of the hill, Joe is there, and he is talking about how much he loves the show I introduced him to, but is trying to remember the name of a character. He starts to describe somebody with dark hair and a dark mustache, and I know the show is Doctor Who, and I recognize the character as the Brigadier, but whatever I am calling him is neither the character name nor the actor name.